The period at the end of the last millennium was a heady mix of political change, economic optimism and for those working in the digital industries the phenomenon that was the dot.com boom and subsequent bust Web Designers In Chennai.
I was very lucky to land my first job as a web designer during this time – armed with a working if basic knowledge of the Adobe and Macromedia suites as well as HTML and CSS I became eminently employable due to the apparent skills shortage in the industry.
It was an exciting time as millions if not billions were being pumped into digital projects and the business pages were filled with stories of incubators and start-ups being valued at astronomical sums before they’d even launched or made a penny in profit.
As a young designer there was a real buzz about the possibilities the medium offered and in particular there was one technology that was wowing us all and sucking us into its proprietary web: FLASH.
Even at the time there were purists who talked about Macromedia’s eye-catching product with disdain – the lack of open source, the need for a browser plugin, the non-standards compliant code required to embed it – were all complaints of a then small but notable minority.
For us as web designers who were struggling to get to grips with the disciplines of coding, Flash offered us a route to authoring digital experiences that weren’t restricted by the limitations of HTML 4, CSS and Javascript. This appeal meant we flew in the face of best practice usability principles as we sought to create opulent and indulgent websites that had our computer processors grinding but enabled us to realise the full extent of our digital creativity.
During this period there were some sites that would have us gathered round an iMac cooing with appreciation – websites that in what was still an emerging medium inspired a generation of digital designers to pursue a career in this exciting industry.
Deep End were the designer’s designers. Even though this was a burgeoning sector there were already digital practitioners who were commanding a huge amount of respect and Deep End were certainly one of the most revered within the digital design community.
The Hoover.com website launched in 2000 and was one of the best examples of the time of how strong, solid and elegant graphic design could be married with animation and interactivity to create an engaging and fulfilling digital experience.
We are after all talking about hoovers here, not necessarily the most naturally inspiring of products but in a sense this is what made Deep End’s achievements all the more remarkable. We were captivated by a website about vacuum cleaners!
The user experience was relatively simple, with a fast loading intro animation followed by a small selection of content areas to navigate. Each click eliciting a pleasing sound and animating in the desired content area.
With a circular theme, clever icons, strong typography combined with technical illustrations, the aesthetics had designers from all disciplines salivating.
The solid design principles of unity, harmony, balance, rhythm and emphasis were all translated to this digital experience – whether this was effective in selling Hoover products I don’t know, but it certainly had a profound effect on myself and my peers at the time.
Sadly a year later the London Deepend office was no longer – one of many casualties of the dot.com crash that ripped through the industry. However their impact on digital design has endured and it is no great surprise that key personnel went on to form the likes of Poke and Deconstruct, agencies that have continued to lead the way in digital design.
Requiem for a Dream, Hi-Res! (2000)
Hi-Res tore up the web design rule book and created truly immersive digital experiences that were closer to interactive art installations then they were to websites.
After establishing themselves as pioneers of this type of digital design they were asked to produce a website for Darren Aronofsky’s film Requiem for a Dream.
The result is an unsettling and quite extraordinary website which had myself and other members of my team locked in for 30 or 40 minutes exploring, compulsively clicking and even becoming part of the story that unfolds – playing the part of someone addicted to online alongside the other addicts in the story.
The seemingly broken pages and the fragmented and non-linear navigation reflected demise of the film’s chief protagonists.
I actually experienced the website long before I eventually saw the film with the web experience being such a satisfying entity in itself I didn’t feel compelled to see what it related to straight away.
The Flash itself was a technical as well as a visual triumph that responded in detail to user interactions – revealing elements and hiding others in order to build the narrative.
Creatively stunning, visually and sonically disturbing Hi-Res went on to create similarly immersive sites for Donnie Darko, Centre of the World and Jump for Tomorrow.
Unfortunately this didn’t start a trend of film marketing websites looking to explore themes and plotlines and instead most digital marketing in this sector still relies heavily on the dissemination of the trailer. However, Hi-Res’s legacy is felt and remembered amongst digital designers who are seeking to push boundaries in digital design and engage with users in a more cerebral way.
Praystation, Joshua Davis (2000)
Whether you had 5 or 50 minutes spare whilst at work or play there was one site that all designers would regularly look at in awe and amazement and that was Praystation.com.
If Hi-Res were pioneering immersive, experimental websites for the purposes of marketing – then Joshua Davis was pioneering immersive and purely experimental digital experiences for the purposes of, errr.. experimentation.
The Praystation website was a minimal affair of greys and key lines dividing the main information space with navigation via a calendar with the experiments organised by the date they were released.
The experiments themselves had varying degrees of technical and design wow factors and quite often would demonstrate technical brilliance in crunching the necessary numbers rather then something that had mass appeal on a visual level.
However, for the most part, the experiments showed the mathematical and creative flair of Davis’s art – shapes colliding, interacting – patterns evolving and morphing and soundscapes reacting to user interaction were all manifestations of his genius.
Davis was revered and respected not only for his inspiring and prolific output but also for his open-source attitude as source files for most experiments were available for download and therefor designers and developers could learn from his creations.
The dot.com crash and the decline in Flash as a force within web design may have meant that Joshua Davis’s experiments are less relevant today but his influence can still be felt as web designers and interaction engineers strive to build powerful interactive digital experiences.
Why look back?
A question you may be asking is why in this ever changing and evolving digital World am I looking back when the rest of the industry is so ardently focussed on looking forward?
Well this isn’t just a nostalgia trip or a whimsical reminisce about the ‘good ole days’. I Actually feel ‘digital’, the industry, the philosophies and methodologies, its practitioners and proponents are all coming of age and that those that were responsible for setting the pace early on deserve recognition.
Too much is thrown away and forgotten in our disposable culture, and it’s even harder to remember and document something that exists only on a computer screen for a relatively short period.
However we must try, as the medium matures the lessons learnt early on need to be remembered and those that set the digital word alight must be recognised and appreciated as digital design and production seeks to take its place within the established canon of creative and technical disciplines.
Web Designers In Chennai

Many industry outsiders are surprised to find out that web designers are just like them. We need to eat, have a roof over our heads, and have a shiny new phone in our pocket every six months or so. All kidding aside, we are indeed running a business and need to make a living.
Only sometimes it doesn’t feel that way. For those of us who don’t come from a business background, there is a tendency to become a bit too casual. And working from home only encourages this behavior.
This can be beneficial in that it allows us to build the type of atmosphere where creativity can blossom. But on the downside, a casual approach could mean that we’re leaving a significant amount of money on the table. Even worse is that it may not even occur to us that we’re doing so.
In that spirit, let’s look at some common situations where we are essentially giving our time away. To be clear, this is not to advocate for charging good clients for every little thing. Rather, it’s more about raising awareness and ensuring that we’re not being taken advantage of. Now, let’s get to it!
Technical Support
Once you hand off a website to your client, it’s only a matter of time before they run into an issue or have a question. That’s to be expected. And, if you haven’t already sold them on a support package, it can also turn into a revenue-draining black hole.
While it hardly seems fair to charge for something as simple as a five- or ten-minute email exchange, these incidents do start to add up. What’s worse is that it only takes one technically-challenged or scope-expanding client to unintentionally eat up your time. This is time that you could otherwise use to, you know, make money.
There’s nothing wrong with giving away the occasional freebie. It’s a small gesture that can keep your client relationships strong. But it’s still important to set limits.
Make clients aware of your policies from the very beginning. Let them know any thresholds you’ve put into place. This will allow you to both be a web superhero and avoid taking a loss on support.
Acting as a Researcher/Liaison
So much of our job these days involves working with third-party software and service providers. Plugin developers, web hosts, APIs, and code libraries make up significant portions of a project.
But we don’t often think about the amount of time spent researching these various items. That can include anything from searching the web, and comparing options to chatting with sales or support representatives. And when something goes wrong, we are often the ones who deal with it on behalf of our clients.
While a project is in the development phase, you might consider this as just a part of your standard fees – fair enough. But the role of liaison doesn’t end once the site launches.
Indeed, there can be a great deal of time (and stress) associated with relaying communications between an outside service and your client. The ensuing back-and-forth shouldn’t be forgotten when it comes to billing.
Giving Advice
Because web designers are technically-skilled, we often get asked for help and advice regarding all sorts of subjects. And they’re not always related to web design.
People get in touch to ask (in no particular order): How to use their iPhone, what their email password is, how to get their email on their iPhone, how to open a specific type of file, will the new iPhone be worth it and… you get the idea.
Again, there is a fine line. You don’t want to be rude. But you also don’t want to go on endlessly answering questions unrelated to your job. It may be the last thing you want to do, especially when you’re busy with more pressing matters.
On the other hand, it might not be wise to charge for these types of questions. The idea could backfire and result in more questions from a particular client.
Perhaps the best solution is to simply leave these questions hanging until you have some extra time to deal with them.
Writing Proposals
Some web professionals charge for writing proposals. This can be a smart way to attract potential clients who are both serious and willing to pay for quality. Still, the practice seems to be the exception more than the rule.
Proposals can be significant work and do take up precious time, no doubt. But the hope is that it pays off in the form of a shiny new project to work on.
But then there are prospective or existing clients who ask for multiple quotes. They are often “serial” entrepreneurs with lots of big ideas or fanciful dreams. In either case, there is a large time investment on your part that could all be for nothing.
This leads to a serious business decision. If you find that you’re losing lots of time due to writing proposals, maybe a new strategy needs to be put in place. Or, it might be that a couple of the worst offenders need to be put in their place.
Keep Track of Your Time and Charge as Needed
As the old saying goes, time is money. And while money certainly isn’t the only thing that matters, the situations above could be getting in your way.
That’s why it’s important to track how much time you spend performing these tasks for free. Keep a tally of what you do, who you’re doing it for and the amount of time spent. You might be surprised at how much you’re giving away.
In response, it might be worth considering putting policies in place that protect you from overreaching clients – not to mention your own goodwill. Doing so can help to ensure that you’re being fairly compensated for your efforts.